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- 'Bad' video game behavior increases players' moral sensitivity: May lead to pro-social behavior in real world
- Did Neanderthals eat their vegetables? First direct evidence of plants in Neanderthal diet
- BPA Substitute as bad as BPA? Exposure to BPA substitute causes hyperactivity and brain changes in fish
Posted: 27 Jun 2014 01:37 PM PDT New evidence suggests heinous behavior played out in a virtual environment can lead to players' increased sensitivity toward the moral codes they violated. The current study found such guilt can lead players to be more sensitive to the moral issues they violated during game play. Other studies have established that in real life scenarios, guilt evoked by immoral behavior in the "real-world" elicits pro-social behaviors in most people. |
Did Neanderthals eat their vegetables? First direct evidence of plants in Neanderthal diet Posted: 25 Jun 2014 05:19 PM PDT Scientists have identified human fecal remains from El Salt, a known site of Neanderthal occupation in southern Spain that dates back 50,000 years. The researchers analyzed each sample for metabolized versions of animal-derived cholesterol, as well as phytosterol, a cholesterol-like compound found in plants. While all samples contained signs of meat consumption, two samples showed traces of plants -- the first direct evidence that Neanderthals may have enjoyed an omnivorous diet. |
Posted: 23 Jun 2014 07:39 AM PDT A chemical found in many "BPA free" consumer products, known as bisphenol S (BPS), is just as potent as bisphenol A (BPA) in altering brain development and causing hyperactive behavior, an animal study finds. |
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